3d artist with over 17 years experience in 3d and 15+ years in the game industry.
I focused on game art or game-ready 3d models (Unity, UE):
- Props (organic and hard-surface)
- Environment
- Characters (full 3d production cycle from sculpting to rig)
- I can also take over texturing (hand painted or PBR) or temporarily close the position if necessary.
- I have experience in managing a 3d team. I monitored deadlines, quality, and adjusted a pipeline for a project.